Siege Weapons Development

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m (Seige Weapons Development moved to Siege Weapons Development: i before e, except after c, except when said 'ay' as in 'neighbor' and 'weigh'. And this only applies to digraphs, so "deity" and "science" don't count.)
 
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*All "ammo" from a seige weapon would be considered red.
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[[Category:Book of War]]
*ammo such as small rocks would ignore ALL armor, damage sheilds like regular red shots
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[[Category:Experimental Weapons]]
*ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
+
Siege weapons are [[:category:Experimental Weapons|experimental weapons]]. No national ruleset exists for them, and they are extraordinarily rare to see on a Belegarth field. Numerous safety, playability and realism issues would arise if an attempt to incorporate siege weapons into the Belegarth [[Book of War]]; nevertheless, some realms have a local ruleset and use siege weapons for specific battle scenarios.
*a 20 foot rope circle would be drawn around the weapon. any fighter that enters the circle the seige engine workers must stop and try to defend them selves
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*a wooden screen must be pu in front of the weapon for 2 purposes:
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*To protect the inner works from arrows and other ranges weapons that may cause dangerous situations
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*Act as a point where if a class 1, 2, or 3 weapon hits the screen the engine is considered distroyed.
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Trebuchet
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==Proposed Ruleset==
Saftey - Large moving weight that is uncontroable after released = dangerous
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*All "ammo" from a seige weapon would be considered [[red]].
Playability - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do
+
*Ammo such as small [[rock]]s would ignore ALL [[armor]], damage [[shield]]s like regular [[red]] shots
Realism - Siege weapons are use to siege something, not fire on infanty in the feild.
+
*Ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
 +
*A 20 foot rope circle would be drawn around the weapon. If any fighter enters the circle, the seige engine workers must stop and try to defend themselves.
 +
*A wooden screen must be put in front of the weapon for 2 purposes:
 +
**To protect the inner works from [[arrows]] and other ranges weapons that may cause dangerous situations
 +
**Act as a point where if a [[Class System|class 1, 2, or 3 weapon]] hits the screen the engine is considered destroyed.
  
Balista
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==Trebuchet==
Saftey - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them, its a hazzard on the feild of some one got knocked into it, no half draw, heavy projectile.
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'''Safety''' - Large moving weight that is uncontrollable after released = dangerous<br>
Playability - same rules problems as above, plus it would have to be very weak do to the lack of half draw since it would need to be safe to fire at some one with in close range.
+
'''Playability''' - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do<br>
Realism - Siege weapons are use to siege something, not fire on infanty in the feild.  
+
'''Realism''' - Siege weapons are use to siege something, not fire on infantry in the field.
  
Using Chicken's Ruler a ballista Firing a 4 foot (48")jav would require a string of around 5#.   
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==Ballista==
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'''Safety''' - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them. It's a hazard on the field if someone got knocked into it, no half draw, heavy projectile.<br>
 +
'''Playability''' - same rules problems as above, plus it would have to be very weak due to the lack of half draw since it would need to be safe to fire at some one with in close range.<br>
 +
'''Realism''' - Siege weapons are use to siege something, not fire on infantry in the field. <br><br>
 +
 
 +
Using [[Chicken]]'s Ruler, a ballista Firing a 4 foot (48")[[javelin]] would require a string of around 5#.   
  
 
MORE WILL FOLLOW
 
MORE WILL FOLLOW

Latest revision as of 15:33, 25 April 2007

Siege weapons are experimental weapons. No national ruleset exists for them, and they are extraordinarily rare to see on a Belegarth field. Numerous safety, playability and realism issues would arise if an attempt to incorporate siege weapons into the Belegarth Book of War; nevertheless, some realms have a local ruleset and use siege weapons for specific battle scenarios.

[edit] Proposed Ruleset

  • All "ammo" from a seige weapon would be considered red.
  • Ammo such as small rocks would ignore ALL armor, damage shields like regular red shots
  • Ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
  • A 20 foot rope circle would be drawn around the weapon. If any fighter enters the circle, the seige engine workers must stop and try to defend themselves.
  • A wooden screen must be put in front of the weapon for 2 purposes:
    • To protect the inner works from arrows and other ranges weapons that may cause dangerous situations
    • Act as a point where if a class 1, 2, or 3 weapon hits the screen the engine is considered destroyed.

[edit] Trebuchet

Safety - Large moving weight that is uncontrollable after released = dangerous
Playability - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do
Realism - Siege weapons are use to siege something, not fire on infantry in the field.

[edit] Ballista

Safety - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them. It's a hazard on the field if someone got knocked into it, no half draw, heavy projectile.
Playability - same rules problems as above, plus it would have to be very weak due to the lack of half draw since it would need to be safe to fire at some one with in close range.
Realism - Siege weapons are use to siege something, not fire on infantry in the field.

Using Chicken's Ruler, a ballista Firing a 4 foot (48")javelin would require a string of around 5#.

MORE WILL FOLLOW

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