Healing

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==History of Healing==
 
==History of Healing==
  
Way back in the day (1999). Officialy there were Official Healing rules in regular combat. [[Kegg] and along with many of the [[Knight of Numenor]] got a really cool idea. They wrote on the back of their shields a healing poem and all of them got it approved. Buy the end of the Event War council was already discussing the removal of the healing section of the rules.
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Way back in the day (1999). Officialy there were Official Healing rules in regular combat. [[Kegg]] and along with many of the [[Knight of Numenor]] got a really cool idea. They wrote on the back of their shields a healing poem and all of them got it approved. By the end of the Event, War Council was already discussing the removal of the healing section of the rules.

Revision as of 19:48, 23 January 2006


Healing is the act of regenerating a lost limb, armor, a broken shield, or broken bow. There are no official Healing rules in Belegarth. In some Battles the Marshall's may have certain combatants or non-combatants play healers.

Traditional Healer

Traditionaly Healers must:

  • Be in physical contact with a person on object they are healing
  • Recite a Poem or Balad that is 100 sylables long that has been approved by a Marshall
  • Not be within 10 feet of combat durring the time required to recite their healing poam
  • May only heal one "thing"(limb, area of armor, shield, or bow) at a time

History of Healing

Way back in the day (1999). Officialy there were Official Healing rules in regular combat. Kegg and along with many of the Knight of Numenor got a really cool idea. They wrote on the back of their shields a healing poem and all of them got it approved. By the end of the Event, War Council was already discussing the removal of the healing section of the rules.

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