Dargarth

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(included some of the differences between Bel & DarGarth)
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While the ruleset is based off of Belegarth, there are many small differences, and several large ones.<br>
 
While the ruleset is based off of Belegarth, there are many small differences, and several large ones.<br>
 
1)  Armor is rated from 1 - 4 points<br>
 
1)  Armor is rated from 1 - 4 points<br>
:''Starting at lightweight leather at 1pt to 4pts for plate.''<br>
+
:''Starting at lightweight leather at 1pt to 4pts for plate.  Bel leather is 2pts, chain is 3.''<br>
 
2)  Shields must be cored<br>
 
2)  Shields must be cored<br>
 
:''1/4 plywood for shields 18" and smaller, 1/2" plywood for larger shields.<br>
 
:''1/4 plywood for shields 18" and smaller, 1/2" plywood for larger shields.<br>
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5)  There are classes and magic, which are mostly irrelevant except during "land actions" (akin to Amtgard battle games, but with a map of territories & NPCs)<br>
 
5)  There are classes and magic, which are mostly irrelevant except during "land actions" (akin to Amtgard battle games, but with a map of territories & NPCs)<br>
 
<br>
 
<br>
 +
''They have some leniency when it comes to cross-gamers and their equipment (as long as it is safe); for example, Belegarth & Amtgard coreless shields are fine, over the short term.''
 +
 +
  
 
Founded in March 2010. Our [http://www.dargarth.org/ Official Website].
 
Founded in March 2010. Our [http://www.dargarth.org/ Official Website].

Revision as of 21:56, 20 June 2012

Dargarth is a hybrid system combining primarily Belegarth's fighting rules with Darkon's battlemap system. They hold an event every other Sunday, with unofficial practice on the off weeks.

While the ruleset is based off of Belegarth, there are many small differences, and several large ones.
1) Armor is rated from 1 - 4 points

Starting at lightweight leather at 1pt to 4pts for plate. Bel leather is 2pts, chain is 3.

2) Shields must be cored

1/4 plywood for shields 18" and smaller, 1/2" plywood for larger shields.

3) There are no weapon weight requirements.
4) Further hits to a dead leg count as death.
5) There are classes and magic, which are mostly irrelevant except during "land actions" (akin to Amtgard battle games, but with a map of territories & NPCs)

They have some leniency when it comes to cross-gamers and their equipment (as long as it is safe); for example, Belegarth & Amtgard coreless shields are fine, over the short term.


Founded in March 2010. Our Official Website.

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