Kegg's strike with sufficient force list
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The sufficient force standard is one of the most difficult standards to quantify in Belegarth. It is open to interpretation and varies from realm to realm. There is a continuously changing consensus in the sport as a whole as to what constitutes sufficient force. | The sufficient force standard is one of the most difficult standards to quantify in Belegarth. It is open to interpretation and varies from realm to realm. There is a continuously changing consensus in the sport as a whole as to what constitutes sufficient force. | ||
− | At its most basic level, it is the force that would cause a disabling injury to a target if that target was struck with the historical analog to the foam version of the weapon. For example, how hard would you need to swing a historical broadsword to disable | + | At its most basic level, it is the force that would cause a disabling injury to a target if that target was struck with the historical analog to the foam version of the weapon. For example, how hard would you need to swing a historical broadsword to disable someone's arm in a single swing. |
− | To better quantify | + | To better quantify hit force, a scale is included here. |
0 - A tap. A person in no armor can discern contact (in combat). | 0 - A tap. A person in no armor can discern contact (in combat). |
Revision as of 00:28, 4 March 2006
The sufficient force standard is one of the most difficult standards to quantify in Belegarth. It is open to interpretation and varies from realm to realm. There is a continuously changing consensus in the sport as a whole as to what constitutes sufficient force.
At its most basic level, it is the force that would cause a disabling injury to a target if that target was struck with the historical analog to the foam version of the weapon. For example, how hard would you need to swing a historical broadsword to disable someone's arm in a single swing.
To better quantify hit force, a scale is included here.
0 - A tap. A person in no armor can discern contact (in combat).
10 - Slight contact. A person chain armor can discern contact (in combat)
15 - A weapon checking light swing.
20 - No one in the sport considers this sufficient force.
25 - Light contact. A person in quality, thick, layered leather armor can discern contact (in combat).
30 - About 20% of the sport considers this sufficient force.
30 - A shot that will move an outstretched hand significantly that is offering resistance.
30 - A person in quality metal plate can discern contact (in combat).
40 - As hard as a typical 6 year old child can swing.
45 - A clean unblocked shot in a one on one situation will be taken by 50% of Belegarth.
50 - A weapon checking medium swing.
55 - A clean unblocked shot in a melee combat situation will be taken by 50% of Belegarth.
60 - Shot that physically moves a limb when struck while in combat.
75 - Everyone in the sport agrees that this is a hit.
80 - As hard as a 5'4" 100 lb. athletically fit person is capable of swinging.
80 - A weapon checking hard swing.
80 - A body shot that physically moves a medium weight person (150 lbs) when struck.
90 - As hard as anyone should safely swing in combat.
100 - As hard as a 6'2" 200 lb. athletically fit person is capable of swinging.
The current consensus for melee combat sufficient force.
- A swing that connects solidly.
- It should hit around a 50 on the above scale.