Nea

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(Nea's Trial of the Mieli for The Lost (Non-combat heralding trial))
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== ''' Nea's Trial of the Mieli for The Lost (Non-combat heralding trial) ''' ==
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== '''Nea's Trial of the Mieli for The Lost (Non-combat heralding trial)''' ==
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'''On September 5th, 2020 Nea passed their Trial of the Mieli and became an Apprentice of The Lost'''
  
  

Revision as of 16:11, 13 September 2020

Nea.jpg



The Short and Tragic Story of a Magic Infested Khajiit

I showed signs of being a khajiit witch from a young age, which was both terrifying and awesome for a young khajiit often. No one in my village practiced magic that could teach me how to control my power. For a while, my parents and community tried to help using the past histories of other khajiit witches from the surrounding area, but at age fourteen my powers had grown to uncontrollable and I moved to be close to a teacher.

My teacher's name was Angelina. Angelina was also a khajiit witch and lived in a small village that was near a wild and untamable woods. Khajiit witches tend to be very in touch with the wild side of nature and that made the place Angelina lived perfectly for new witches. I studied with Angelina for seven years during that time I mastered my skills. We found out that I was very adept at influencing the desire of animals; I could easily calm and communicate with animals. My biggest struggle was my magic would often spin out of control when I was angry, upset, or panicking.

One terrible terrible night Angelina and I got into a fight over one of her rules, and I ran out into the woods. My anger caused me to create a tornado and poor Angelina, who ran after me, got caught in it and was killed. I held her in my arms as she passed, too far gone for a healing spell. I buried her in her garden, packed my bags, and fled into the night.

While the village feared Angelina, they didn't fear me, and with her death, I knew the villagers would be after me. They hated our kind and with Angelina dead, they had the perfect excuse to get rid of me. So I ran and ran until I came upon an area called Villijatam hoping to find a place to rest after many weary days on the road. After weeks of traveling, I came upon a place I’d only heard about called “The Old Towns” here I found a bed and a hot meal. Unfortunately, a trader from my teacher’s village saw me and told the people in the town. They pulled me from my bed and hung me from a tree beside a bridge connected to a tall island. Then they stood there and watched. I didn’t want to die, so I poured every ounce of magic I could summon in my weary state to send a beacon out for help. As I was taking what I thought was my last breath I felt something reach out to my magic and change me.

When I woke up I was still hung up in the tree, someone had left a knife nearby and I used magic to summon it to me. I cut myself down and made my way across the bridge towards the weird energy and hopefully toward safely.


Nea's Trial of the Mieli for The Lost (Non-combat heralding trial)

On September 5th, 2020 Nea passed their Trial of the Mieli and became an Apprentice of The Lost


As a thrall of the lost, I’m wondering around the keep while my brain and body are separated. If I survive the process I become a full member of the lost. Below is my non-com trail that represents this journey in lore.


The skills below represent what a good herald needs to possess to be of value to their Realm and The Lost:

1. Herald field battles

2. Check weapons

3. Herald tournaments

4. Direct and communicate efficiently with other heralds.

5. Explain scenarios to the fighters

6. Know the rules of Belegarth

  • know specific rules to the Thrall’s home field as well

7. Effectively communicate rules to the fighters.


The three tasks a Thrall needs to prove proficiency in heralding:

1. Run weapons check

  • A Thrall can either talk to the Head Herald and run the full weapons check at the beginning of the month or run it for an event
  • This task demonstrates skills 2, 4, 6, and 7.

2. Run a tournament

  • A Thrall can either help plan and run a tournament for a practice day or an event.
  • This task demonstrates skills 3, 4, 5, 6, and 7.

3. Run the field

  • A Thrall can either run the practice field for the day or a scenario battle at an event.
  • This task demonstrates skills 1, 3, 5, 6, and 7.



Events Attended

Beltaine 2019, Equinox 2019, Ocfest 2019, Orc Wars 2020

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