Last Standing

From BelegarthWiki

Revision as of 05:26, 17 March 2018 by Neko Wafer (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Last Standing objectives reward survival and competition by giving the win to those who can stay alive longer than others. In team battles with healing or respawns, it restores the fear of team wipes.

This article is about win conditions in battlegames. For the game, see Free For All #Last Standing.

Contents

Combatant

The Last Standing Combatant wins. The battle ends when there are fewer than two combatants alive. This is the objective of most duels and many teamless battles.

Team

The Last Standing Team wins. The battle ends when all living combatants are teammates. This is the objective of many team battles, especially in tournament battles.

Alliance

The Last Standing Alliance wins, with each team or combatant in the alliance counting their own win separately. The battle ends when all living combatants are allies.

Royalty

The team/alliance of the Last Standing Royalty wins. The battle ends when all living Royalty are teammates/allies.

Personal tools
For Fighters
For Craftsman
Leadership