Guild Apprentice

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(Apprentice Requirements)
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=='''Becoming an Apprentice'''==
 
=='''Becoming an Apprentice'''==
Those wishing to become Guild Apprentices should speak to their respective Guild Council and fill out the following [https://goo.gl/forms/w3ZOmWhz7ZKVQdtf2  Artificer form] or the [https://goo.gl/forms/JWoTWNpj16apmAzn1  Seneschal form]. No apprentices will be accepted in either guild until after July 1, 2014.
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Those wishing to become Guild Apprentices should speak to their respective Guild Council and fill out the following [https://goo.gl/forms/w3ZOmWhz7ZKVQdtf2  Artificer form], [https://goo.gl/forms/LcySjzBFl5ndKrCC2 Chronicler form], or the [https://goo.gl/forms/JWoTWNpj16apmAzn1  Seneschal form].
  
 
=='''Apprentice Garb'''==
 
=='''Apprentice Garb'''==
Any member who has been promoted to Apprentice may wear an Apprentice's Vest. They may also wear a badge with their guild's apprentice symbol on it.  
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Any member who has been promoted to Apprentice may wear an Apprentice's Vest. They may also wear a badge with their guild's apprentice symbol on it.<br>
Apprentice Vests:  
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1) Required: symbol of the guild the person is apprenticing to.  
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Apprentice Vests:<br>
2) Suggested: the symbols or heraldry of the apprentice and/or the mentor.  
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1) Required: symbol of the guild the person is apprenticing to.<br>
3) Optional: Unit and realm symbols as decided upon by the apprentice and mentor.
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2) Suggested: the symbols or heraldry of the apprentice and/or the mentor. <br>
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3) Optional: Unit and realm symbols as decided upon by the apprentice and mentor.<br>
  
 
For Artificers, that would be a brown badge with a grey hammer. For Seneschals, that would be a gold badge with a simple torch.
 
For Artificers, that would be a brown badge with a grey hammer. For Seneschals, that would be a gold badge with a simple torch.
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=='''Apprentice Requirements'''==
 
=='''Apprentice Requirements'''==
  
Requirements for both guilds for Apprentices are much the same.  They are listed separately here for future clarification or differentiation, should that be required as the Guilds grow and develop.
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Requirements for all guilds for Apprentices are much the same.  They are listed separately here for future clarification or differentiation, should that be required as the Guilds grow and develop.
  
Please note that previous experience and work may be used to fulfill requirements, at the Council or Mentor's discretion. These requirements listed at each stage assume someone has little prior knowledge, as the system is designed to allow people of all experience levels to learn and develop. Additional requirements may be required by individual mentors/masters. Please consult with your assigned mentor for your specific requirements.  
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Please note that previous experience and work may be used to fulfill requirements, at the Council or Mentor's discretion. These requirements listed at each stage assume someone has little prior knowledge, as the system is designed to allow people of all experience levels to learn and develop. Additional requirements may be required by individual mentors/masters. Please consult with your assigned mentor for your specific requirements.  
  
 
===Artificers===
 
===Artificers===
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*A Master has agreed to oversee their development as a mentor.
 
*A Master has agreed to oversee their development as a mentor.
 
*They have chosen a primary aspect of service and discussed apprenticeship goals with their mentor.
 
*They have chosen a primary aspect of service and discussed apprenticeship goals with their mentor.
*They have made or acquired an Apprentice’s vest with insignia as specified and approved by the Seneschal’s Council.
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*They have made or acquired an Apprentice’s vest with insignia as specified and approved by the Seneschal's Council.
  
 
===Chroniclers===
 
===Chroniclers===
  
*Approved by Chroniclers Council
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*Approved by Chroniclers Council.
*A master has agreed to oversee their development as a mentor and they have agreed upon Apprenticeship goals to meet Journeyman requirements as their mentor
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*A Master has agreed to oversee their development as a mentor.
*They have chosen a primary emphasis
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*They have chosen a primary emphasis and agreed upon apprenticeship goals with their mentor.
*They have made or acquired an Apprentice vest with insignia as specified and approved by the Chroniclers Council
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*They have made or acquired an Apprentice's vest with insignia as specified and approved by the Chronicler's Council.
*Must have a proper geddon page
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*Must have a proper Geddon page.
  
 
=='''Upon Becoming A Guild Apprentice'''==
 
=='''Upon Becoming A Guild Apprentice'''==

Latest revision as of 17:43, 21 May 2020


Contents

[edit] What is an Apprentice?

An apprentice has chosen to pursue mastery of a skill or area of service and has been approved by their Council. This is the first step to becoming a Master.

[edit] Becoming an Apprentice

Those wishing to become Guild Apprentices should speak to their respective Guild Council and fill out the following Artificer form, Chronicler form, or the Seneschal form.

[edit] Apprentice Garb

Any member who has been promoted to Apprentice may wear an Apprentice's Vest. They may also wear a badge with their guild's apprentice symbol on it.

Apprentice Vests:
1) Required: symbol of the guild the person is apprenticing to.
2) Suggested: the symbols or heraldry of the apprentice and/or the mentor.
3) Optional: Unit and realm symbols as decided upon by the apprentice and mentor.

For Artificers, that would be a brown badge with a grey hammer. For Seneschals, that would be a gold badge with a simple torch.

[edit] Apprentice Requirements

Requirements for all guilds for Apprentices are much the same. They are listed separately here for future clarification or differentiation, should that be required as the Guilds grow and develop.

Please note that previous experience and work may be used to fulfill requirements, at the Council or Mentor's discretion. These requirements listed at each stage assume someone has little prior knowledge, as the system is designed to allow people of all experience levels to learn and develop. Additional requirements may be required by individual mentors/masters. Please consult with your assigned mentor for your specific requirements.

[edit] Artificers

  • Approved by Artificer’s Council.
  • A Master has agreed to oversee their development as a mentor.
  • They have chosen a primary discipline and discussed apprenticeship goals with their mentor.
  • They have made or acquired an Apprentice’s vest as specified and approved by the Artificer’s Council.

[edit] Seneschals

  • Approved by Seneschal Council.
  • A Master has agreed to oversee their development as a mentor.
  • They have chosen a primary aspect of service and discussed apprenticeship goals with their mentor.
  • They have made or acquired an Apprentice’s vest with insignia as specified and approved by the Seneschal's Council.

[edit] Chroniclers

  • Approved by Chroniclers Council.
  • A Master has agreed to oversee their development as a mentor.
  • They have chosen a primary emphasis and agreed upon apprenticeship goals with their mentor.
  • They have made or acquired an Apprentice's vest with insignia as specified and approved by the Chronicler's Council.
  • Must have a proper Geddon page.

[edit] Upon Becoming A Guild Apprentice

  • Establish regular contact with your mentor.
  • Discuss and decide on Journeyman goals so that you will be ready to progress in rank at the appropriate time.

[edit] Other Ranks

[edit] Other Information

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